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Crow had the great and
amazing pleasure of
spending two years in the
1960's in Taiwan doing anthropological fieldwork. During the 60's and
70's he traveled widely in the Orient including Macao, the Ryuku
Islands, two visits to Japan, one to mainland China, and many visits
and many weeks spent in Hong Kong. He was and is deeply fascinated by
things Oriental.
In Hong Kong and Taiwan
he became familiar
with Mah Jongg as a
very popular game and gambling sport* and later learned of its
popularity in the
U.S. in the 20's and 30's as a kind of exotic card game played with
delicious
ivory and bone tiles.
Imagine his amazement a
few years ago to come
across the book and
deck by Derek Walters, The Fortune Teller's Mah Jongg, The Ancient
Game as a
Modern Oracle, 1988, Eddison Sadd Editions Ltd., London. (Now out
of print but occasionally available in the Viking Penguin, 1994
edition.) Walters is a leading
scholar of Chinese metaphysics who has also written with depth and
beauty about
their systems of astrology and Feng Shui.
By the time he
rediscovered Mah Jongg, Bekki
had already trained
Crow in the Tarot and he often joined her doing readings at events and
taking
clients at Dragon Waters. However,
using the Mah Jongg as a divinatory tool resonated perfectly with Crow
and his
deep empathy for the systems of Oriental philosophy upon which it is
founded. He
immediately threw himself into working with Walter's deck to learn the
system.
Since then Crow has
done literally hundreds of
Mah Jongg
readings; he works with almost no other system because he finds this
one so
accurate for a wide range of problems, and the information and guidance
it
provides proves to be very satisfactory for his personal use and for
the vast
majority of his clients.
*Crow's
introduction to Hong Kong and the Orient happened simultaneously with
his introduction to Mah Jongg. His first night in Hong Kong was spent
in an older Chinese hotel in Kowloon. His room was on an air-shaft and
all night long, up and down the shaft the only thing to be heard was
the rattle and slap of Mah Jongg tiles and the squabbling of the
players.
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